PROJECT PLANNING

Figma

With several years of game design experience now under my belt, I leveraged Figma to effectively plan my next steps

and when all was said and done . . . .

The results were staggering

Although lacking in temporal consistency, finally seeing this AI reimagining of a virtual environment

in realtime

was truly mind-blowing.


I thought of all of the potential use cases for this new neural-rendering method.

And then I thought of this one test video I ran through TouchDesigner:

It was my very own pointcloud renderer!