And Now . . .
PROJECT PLANNING
Figma
With several years of game design experience now under my belt, I leveraged Figma to effectively plan my next steps
and when all was said and done . . . .
The results were staggering
Although lacking in temporal consistency, finally seeing this AI reimagining of a virtual environment
— in realtime —
was truly mind-blowing.
I thought of all of the potential use cases for this new neural-rendering method.
And then I thought of this one test video I ran through TouchDesigner:
It was my very own pointcloud renderer!