Miscellaneous
Work samples from various clients and sectors
Bubble Shader
Contracted to write a stereoscopic, mobile-compatible bubble shader with a 24hr turnaround
Position
Technical Artist
Platform
Apple Vision Pro
Client
NDA
Year
2024
Waldschattenspiel
First prototyped in Dreams in 2020, Waldschattenspiel is based on the eponymous German board game played in the dark with a tea candle. This iteration served as a learning experience to see what was possible in Unity 2020 using Visual Scripting, Unity Relay for P2P multiplayer, and the new Input System.
Position
Game Director
Platform
PC (Multiplayer)
Client
N/A
Year
2023
Oil & Bronze
Contracted by Nonny De La Peña to mentor students at Arizona State University in how to create virtual reality short films in Unity.
Position
Developer & Mentor
Platform
Desktop & Mobile VR
Client
ASU
Year
2023
Untitled VR Film
Contracted by Kiira Benzing at DoubleEye Studios to create a virtual reality short film in Unity.
Position
Developer
Platform
Desktop VR
Client
DoubleEye Studios
Year
2023