Miscellaneous

Work samples from various clients and sectors

Bubble Shader

Contracted to write a stereoscopic, mobile-compatible bubble shader with a 24hr turnaround

Position
Technical Artist

Platform
Apple Vision Pro

Client
NDA

Year
2024

Waldschattenspiel

First prototyped in Dreams in 2020, Waldschattenspiel is based on the eponymous German board game played in the dark with a tea candle. This iteration served as a learning experience to see what was possible in Unity 2020 using Visual Scripting, Unity Relay for P2P multiplayer, and the new Input System.

Position
Game Director

Platform
PC (Multiplayer)

Client
N/A

Year
2023

Oil & Bronze

Contracted by Nonny De La Peña to mentor students at Arizona State University in how to create virtual reality short films in Unity.

Position
Developer & Mentor

Platform
Desktop & Mobile VR

Client
ASU

Year
2023

Untitled VR Film

Contracted by Kiira Benzing at DoubleEye Studios to create a virtual reality short film in Unity.

Position
Developer

Platform
Desktop VR

Client
DoubleEye Studios

Year
2023

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